This is a work-in-progress roadmap for MODx Revolution.
Incremental steps towards better community engagement and involvement in MODX core development...
Every effort will be made to ensure this document is up-to-date. For issues and suggestions, or if you'd like to contribute please contact the author directly.
Release: January 2014 | Feature cut-off: November 2013
|Feature||Description||Required||Status (Red = "Needs Help")|
|Package Dependencies||Ability for developers to specify package dependencies in their build scripts. On installation, users will be presented with a list of missing dependencies and have the option to install them. Subsequently an installation queue will be initiated.||ExtJS UI needs work. When the installer spawns a new instance of itself, the parent installation process is terminated. Subsequent testing.||Currently being worked on.|
|One Connector to Rule Them All||Developers can include the one main connector instead of a collection of them. Actions will be identified by Name (full path) rather than an ID.||Extensive testing with third-party CMPs to ensure compatibility.*||Pending tests and bug reports.|
|User Group Settings||Ability to override Settings per User Group, based on rank within a given User Profile, with preference to the Primary User Group.||Extensive testing required in "real world" situations.*||Pending tests and bug reports.|
|Context Name Field||Contexts now have a Name field for display (vs. the key) - needs to be hooked up to the Resource Tree, with options (which field to display and sortby/sortdir?)||ExtJS modifications to the Resource Tree. Subsequent testing.||On hold pending development resource.|
|Redesigned Manager Theme||The 2.3 Manager sports a new look, with redesigned menu architecture, as well as pretty pixel-y stuff. Streamlined ExtJS, resulting in a faster Manager experience. Easily create custom Manager themes with Sass and ExtJS Layout overrides.||Extensive testing required in "real world" situations.*||Pending tests and bug reports.|
|Uberbar||Find anything inside the Manager.||Extensive testing required in "real world" situations.*||Pending tests and bug reports.|
* By "real world" testing, we don't mean Production sites, but development sites with sufficient "real world" complexity.
We had previously announced that "MODX 3", would be released this year (2013). This was a mistake, and we apologize for the confusion it may have caused. The Next major version remains in Research & Conceptualization phase.
In the meantime, our goal is to broaden the discussion and foster more community involvement around the topic of new features. Please check back here for updates in this regard.