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Developing an Extra, Part III
This tutorial is part of a Series: Part I: Getting Started and Creating the Doodles Snippet Part II: Creating our Custom Manager Page Part III: Packaging Our Extra Overview¶ In this tutorial, we're going to be packaging up our Extra that we mad...
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Developing an Extra, Part II
This tutorial is part of a Series: Part I: Getting Started and Creating the Doodles Snippet Part II: Creating our Custom Manager Page Part III: Packaging Our Extra This section will cover creating the Custom Manager Page (CMP) for our Doodles E...
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Developing an Extra
This tutorial is part of a Series: Part I: Getting Started and Creating the Doodles Snippet Part II: Creating our Custom Manager Page Part III: Packaging Our Extra Overview¶ This tutorial is written as a comprehensive example on developing Extr...
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Creating a Build Script
Users using Revolution 2.0.0-beta-4 or earlier should note that the defines are different in beta5 and onward. An example: xPDOTransport::UNIQUE_KEYS in beta5+ is XPDO_TRANSPORT_UNIQUE_KEYS in beta4 and earlier. MODX recommends to just update to beta...
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Contributor's Guide
Development for MODX happens on GitHub. Everyone is invited to improve MODX, and in this guide we explain some of the common processes. Branches¶ Development is focused on 2 branches. 2.x, which contains the latest version of the 2.x series (e.g. 2.7...